Hi,
In my project I already have an horizontal health system using a Widget Progressbar
but now i need to replace with images and mask.
I have a basic shape with opacity and when you get hit it fill up with blood, pretty simple but
I can’t find any good tutorial for that expect the “circular health” that doesn’t match with what I am trying to do.
do you guys know the simple way to do that ?
Hi SaidUK
you can found attached a sample UI material applied on a Widget.
You can see how to manipulate it in the Widget Blueprint graph.
Hope it helps.
Cø
Hi,
Before you sent me an example I did something using only textures and a widget progress bar but with your example
now I know a better way using widgets and materials .
Thank you very much !