Hi all,
Coming from a V-Ray background, I’m currently building an exterior scene and was wondering if there’s a HDRI sky tool equivalent in UE4 for lighting purposes to get a scene that resembles an overcast sky?
Something like the video below is what I have in mind but I’m having trouble getting the default sky to look anything like the one in the video. I’ve read a bit about cubemaps but am not sure if they effect the actual lighting of the scene other than being a texture on the sky (do correct me if I’m wrong). Any help is much appreciated.