HDR workflow

Hi, i´ve been looking for info about HDR workflow in UE4 and the only documentation is this:

But with that info i cannot make it work. It gives you a few commands and that´s all. It doesn´t explain how to visualize it properly, or how to export to another software like DaVinci Resolve. Or if we have to do something different with the lighting on the scene.

Here i only found a couple of people asking for the same thing but with no replies or no good info. And if i look for it in Google is all about HDRI, not HDR visualization.

Is it possible to contact some of the developers to ask them about it?

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Same problematic…

A guy learned to me we can export in .exr 16bits in Movie Render Queue,
And add the setting “Color Output”, enable OCIO in it, and create a config source and choose “Rec.2100-PQ (HDR Video)” as a “Transform Destination” for example.

But my .EXR outputs images are very flat, like a log image from camera, no HDR curves when I watch it in Photoshop’s “Camera Raw”.
So yes, it would be nice to have more information about rendering HDR sequences correctly.

I’ve made a post here : How to export a sequence in HDR ?
But no one reply…