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[FILE FORMATS]
-3ds Max 2016 and V-Ray 5.2 (Native)
-Blender 3d and EEVEE (Native)
-USD (usdz)
-glTF (glb)
-FBX
-OBJ
-Model is Built to: Real World Scale
-Polygon: Lowpoly and Subdivided
-Units used: Centimeters
[TEXTURES]
DCC (Production) and PBR (Real Time Engines) 4096x4096 PNG format textures:
Diffuse
Specular
Glossiness
Normal
Base Color
Metallic
Roughness
Ambient Occlusion