HDMI Video Capture Card support for Virtual Production

Has anyone tried using canon within unreal engine. I’m particularly interested in the m50 and using usb with canons webcam utility sdk.

Its seems like it has no problem working within things like ndi but I have already had trouble where a webcam was not appearing in ue4 over usb. but I was able to get a Microsoft kinect v2 to work withing unreal engine that was usb as well. Not sure whats causing these inconsistencies.

Any knowledge would be much appreciated.