HDD/SSD Corruption use UE4

While using UE4, I have lost 2 drives, an SSD and an external HDD. I Believe the corruptions are being caused by the multiple crashes caused while using the UE, along with some blue screens. A typical scenario of the corruptions so far, Unreal Engine will be running (Actively using it, projects are practically empty, with only terrain, a few blueprints and maybe 2-3 objects in use. First crash I believe I was not using world comp(Didn’t know about it yet), second time was using world comp(Specifically, the Conan Exiles Devkit for modding).

Has anyone else lost a Drive while using the UE? Or even made a connection between the UE and the corrupt drives? I could probably reproduce this event again, however I would rather not lose my data. My computer specs will be listed below.

IMPORTANT NOTE: My computer has 2 drives. Only the drive which UE4 was installed became corrupted. The First instance was my OS Drive, the second time was my External.

Specs

-Intel i7 8-core

-GTX 1070

-16GBs RAM

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Thanks

Actually yes I’ve lossed several hard drives in the process each hard drive was around 2TB each and I was unable to recover any of the data from the previous hard drive crash which occurred on Christmas Eve and February 1st I decided to start from scratch instead of recover the files then unreal engine decided to corrupt all my hard drives

What do you mean by “lost 2 drives”? Did your drives get bad sectors or immediately stop working? Also, did your SSD stop working completely, or become unable to write? If it’s the latter, your SSD is most likely exceeded the write limit.

Either way, Unreal Engine itself can put stress on your drives (when loading or saving assets), which may lead to failure of vulnerable (damaged) drives, but, as any other program on your PC, Unreal Engine can’t provoke physical failure of “healthy” drive, even intentionally.

The drives became corrupted. It has been tough to start over since it was unrecoverable. The crash would happen most likely because my graphics settings were too high and I was a noob when it came to overclocking. I have had issues basically operating any game smoothly until I learned how to properly undervolt an already overclocked GPU. Since I learned how to set the graphics driver to keep games and programs running smoothly I plan to get back on schedule with developing in UE5. Wish me success.