This pack includes 40 modular dagger parts distributed across 4 texture atlases, designed to snap together seamlessly and generate 10,000 unique dagger combinations using the included Unreal Engine Blueprint system.
All assets are optimized and game-ready, including materials, LODs, and collisions.
Blueprint Features
Customize every dagger component directly from the Details Panel.
Instantly generate random dagger combinations with a single button.
Fine-tune each individual part after randomization.
Quickly create unique dagger for gameplay, cinematics, or environments.
Features
• 10,000 unique dagger combinations
• Modular dagger system via Blueprint
• Game-ready meshes
• Optimized topology
• LODs included
• Perfectly fitting modular pieces
• 1 Master material (PBR-MRS), 4 Material Instances for all pieces
Included Assets
• 10 Pommels
• 10 Handles
• 10 Guards
• 10 Blades
• Unreal Engine Blueprint System
Number of Assets:
Total: 40
├ 10 Pommels
├ 10 Handles
├ 10 Guards
└ 10 Blades
LODs: Yes, 3 autogenerated Unreal Engine LODs
Collision: Simple collision included - Manually Added
Materials: PBR workflow, 1 Master Material, 4 Material Instances
Texture Maps: Base Color, MRS (Red Channel: Metallic, Green Channel: Roughness, Blue Channel: Specular) , Normal
Textures:
├ Pommels: 2048x2048 one atlas for all pieces
├ Handles: 2048x2048 one atlas for all pieces
├ Guards: 2048x2048 one atlas for all pieces
└ Blades: 4096x4096 one atlas for all pieces
Supported Engine Version: UE5.8
Documentation: https://docs.google.com/document/d/1KVCxF6JubVdnixwS2ocJuhppUadQyBV0KXuUbDJRK7c/edit?usp=sharing