Hello,
I’ve been asked by a company that I’ve applied for to implement something using the ShooterGame project. I’m currently trying to create a zip file and send it to the company but I’m having issues doing so. I’m zipping my projects by going to Files → Package Project → “Zip up project” in the editor. The editor would create the zip file and just to test everything is okay, I unzipped it and try to generate the visual studio project file it gives me the following warning:
Running E:/Program Files (x86)/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="C:/Users/dwnen/Desktop/ShooterGame2/ShooterGame2.uproject" -game -rocket -progress -log=C:\Users\dwnen\Desktop\ShooterGame2/Saved/Logs/UnrealVersionSelector-2018.11.15-22.05.25.log
UnrealBuildTool Exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'c:\users\dwnen\desktop\shootergame2\saved\logs\unrealversionselector-2018.11.15-22.05.25.log'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at UnrealBuildTool.UnrealBuildTool.GuardedMain(String[] Arguments)
at UnrealBuildTool.UnrealBuildTool.Main(String[] Arguments)
I’ve noticed that a work around to regenerate the visual studio project file is to either double click the uproject file or right click the uproject file and “Launch Game”, let it build the the dlls, close the editor after it opens and then generating the project files would not cause the error message above from popping up.
Ideally I would be able to generate the visual studio project file directly instead of doing the work around I’ve managed to find but I was wondering if there was something I’m doing wrong or if this is the “way” to generate a visual studio project file from a zipped project file.
Edit : Using Source control isnt an option since I need to send them the zip file.