Having trouble with packaging my UE project.

I have been having problem compiling my project. It says that it cannot open delayimp.lib, but i have no idea how to fix it. Also im really new to unreal so i dont realy have mutch expirience with these kinds of problems.
Version of my UE: 5.4.4
Version of my VS: 17.13.1
This is the output log:
https://justpaste.it/gik03
I appreciate any help.

In such situation first (and simplest) thing you can do - refresh your project by deleting non-crucial stuff.

Delete everything in project folder except:

  • Config
  • Content
  • Plugins(in case you making plugin with this project)
  • Source(if your project is C++ and not Blueprints only)
  • YourProject.uproject

Doesn’t seem to work, but thanks anyway.

Hey,

That’s a linking error, it seems to be something related with visual studio compile packages.

Take a look in the link bellow.

some of the guys said that the simple action of repairing VS was enough to make that work.

You were actually right, thanks so mutch for the help.

So it turned out that i had visual studio set up for a diferent unreal engine version than i am curently using, for anyone having this problem in the future i sugest following the instruction in this link: Setting Up Visual Studio Development Environment for C++ Projects in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community

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