Having Trouble Setting up PS5 support for unrealengine

I have successfully installed the source engine and ran my project it went well for windows. But I then started to read the small documentation unreal engine gives you for ps5 support setup, I downloaded the file patch and read the documentation i copied the files into the install directory but I don’t understand step 3B, its asking me to open the UE5.sln file which i did but now it says to select development as project configuration and ps5 as platform and compile my test project? Does it mean compiling the source engine, like clicking UE5 in the engine folder and pressing build? I did that I right clicked UE5 and press build and no errors appeared in VS but then i launched my project again and got an error about some shaders? So I thought maybe i should recompile for windows? So i selected development editor and win64 and built it again that is how far I am right now. If someone could help me with this that’d be great, im not primarily a programmer.

PS5 platform should be in that list …

Took a while but finally fixed it : )

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