When I export a .obj from UE4, it gives me 12MB 0x0 .BMP texture files
The only way to use these files are to open them individually in Photoshop and save them again.
Anyone know of an easier way to export textures from UE4?
Or better yet, how to export a mesh from UE4 as .FBX with textures?
Using Mac 10.9.5 and UE4.7.6
Thanks in advance!