I haven’t had this issue with previous versions, but 4.11 does not want to cooperate. Compiling with Visual Studio Community 2015, and all three times I’ve tried it hangs parsing UE4Editor. This time it’s been stuck here for several hours:
[1499/1679] Link UE4Editor-Kismet.dll
I’ve followed the instructions on Epic’s site now and in the past, running Setup then GenerateProjectFiles with no problems. I’ve also tried compiling with Blend For Visual Studio just in case but the same thing happens there. The solution is incompatible with VS 2012 so I wasn’t able to try that.
Has anyone else had this problem?