Hey everyone,
I am trying for the first time to add some C++ classes to my UE game.
Following some guides I created the new class, added the relevant code to the .cpp and .h files.
Then did a rebuild.
There were some errors and from that point, anything I tried to do to solve it, resulted in my project not getting loaded anymore in the real engine.
To fix the build issues I tried to remove the binaries/intermediate folders, then rebuild.
Always getting some small issue or warning, but even with a warning my project doesn’t load anymore, always in this way:
Then it fails to compile them.
I try manually from VS, also doing “regenerate project files”. clean build, rebuild. nothing works.
I can then revert to an old project which works. But then I am not sure how to proceed without breaking my project.
Any tips?
Without getting into VS, everything works nicely, but I really need the C++ classes.
Thanks a lot.