I’m new to Unreal Engine 5… I’ve worked with Unity and Godot. I tried to use google to understand how it works but unfortunately, nothing really turned up.
When I create a “Pawn” C++ script and build it using CTRL+ALT+F11, it seems to work. I can place it into the world and Build the level so now it’s visible.
But when I get off and come back on later, load up my level. Nothing is there. I have to do CTRL+ALT+F11 then build the level so everything is there.
Weirdly enough CTRL+ALT+F11 takes a while to fully build even though I was only following the pawn tutorial and have one CPP file. This seems a bit inconvenient so I’m wondering if I’m doing something wrong or incorrectly?