Hi, I am currently having problems with audio coming out of my Bluetooth device.
When I play through a viewport or play through a packaged game, my UI audio seems to be static like when played through a Bluetooth headset. When played through a plugged in the device or internal speakers, the audio is fine. The script I’m using to play sounds is “Play sound 2D”. My device is the Surface Pro 6 and I am using UE4 V.4.19.2.
I don’t mind it not working through Bluetooth but is this a bug or should I use another script to play sounds?