Okay so I fixed my problem from yesterday with the save game issues for my game, but now today I have come across a new issue. The issue is that when you select the difficulty in my game and if no save has been made to open a level, then it won’t send you to the first level after making a save. If a save exists pointing to a level, then it works just fine, and it opens the level as it should. Heres a few screenshots of my blueprinting in my main menu widget.