Having multiple HoloLens 2 connected to the same UE4 Holographic Remoting PC

I’m having troubles pinpointing a way to have more than one HL2 connected to the main UE4 app. I see that the command line only takes one IP address thus I guess that is not the way to go. I suppose we should create a custom Holographic Remoting Player app dedicated to our Remoting app? If so how will that work? There is zero documentation about this (actually almost nothing about the whole HL2 Remoting!).

Epic must have a solution given the famous Apollo 11 demo at Build 2019, where two clients were consuming the same Holographic Remoting server. It’d be very helpful to see the project or a template/guideline to achieve such a result.

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Hey, this is also my problem. did you find any solution?