I spawn a bunch of spheres. I want them to fall, but to not react to the player or anyone/anything that comes in touch with it. After falling, they should be static. Currently, the spheres fall, and they move if in touch with anything.
Thank you.
I spawn a bunch of spheres. I want them to fall, but to not react to the player or anyone/anything that comes in touch with it. After falling, they should be static. Currently, the spheres fall, and they move if in touch with anything.
Thank you.
1 - create your own collision channel in settings like this:
2 - in the collision settings of your object just select custom and put BLOCK only to your custom channel created and ignore all others like this:
good luck
Thank you. The only change I made was to block WorldStatic so it doesn’t fall through the floor, but nonetheless thank you very much for the help.