Hey everyone, I’ve been having issues compiling on Unreal Engine 5.3.2 and can’t seem to figure out whats going wrong. I’ve gone through the process of uninstalling Visual Studio, including its components, and Unreal Engine, then reinstalling them. I’ve also tried verifying the files, but the problem persists. I’ve searched online for solutions, but all I could find is the suggestion to uninstall and reinstall, or to delete project files. However, these are new empty projects.
The specific problems I’m facing include the inability to create C++ scripts, and when attempting to build from the editor, I encounter the error message: “Warning: RebindPackages not possible (no packages specified).”
Here are the details of my setup:
- Unreal Engine: 5.3.2
- OS: Windows 11 Education, Version 22H2, Build 22621.3007
Here are the logs that are generated when creating a new project: Logs Link
Additionally, when trying to build from Visual Studio, I get failures in “AutomationScripts.Automation.csproj” and “BuildGraph.Automation.csproj.” Here are the build logs from Visual Studio: Visual Studio Build Logs
Any help or suggestions would be greatly appreciated. Thanks!