Having an actor use matinee?

Hi, in my game the player is going to have to remove a vent cover to gain access to a ventalition shaft. I was wondering how I would get the cover to complete a matinee sequence when the player presses a specifc key while in the radius of the vent cover?

Use overlaps, maybe an interaction BPI. On event overlap, player presses a button, if object is an Interaction BPI asset, continue on to play matinee sequence via level BP. If you dont want to use overlaps, you can use LineTraces.

Okay, I’m fairly new to UE4 so I don’t know weather I’m getting this right but what you’re saying is that I have to create a blueprint class with my object in it and then create a blueprint where the player presses a button that will activate the matinee that will be told to activate through the level blueprint?

Go ahead and watch this one first: Blueprint Communications | Live Training | Unreal Engine - YouTube and that should answer most of the questions that you will have.