In Sketchup, I have a variety of ways to position objects, including some useful extensions that let me center multiple objects at the same time (like festooning a wire with lights, etc). In Twinmotion, I don’t have such help, I have to manually position each light in 3D, and it’s an absolute nightmare. Especially having to spin the view around and double-check from every angle. Is there any way to prepare “anchors” in Sketchup and then in Twinmotion, convert them to lights of a specific type, or somehow align lights to a specific object? For example, there are 14 pendants in this model, each one should have a light object at the bottom (like the one closest to the wall). There are “lightbulbs” inside each bottom sphere, with object name LED_PLACEHOLDER. But even setting their material to Neon 01 with maximum nits, doesn’t help with illuminating the area - it just makes the object itself glow. How would you attach 14 light objects to these objects, in some sort of ordered/organized way?
I’m not sure how it works in importing Sketchup, but from other programs I have used, you usually need a unique object name or surface name for every object to replace multiple copies of the “same object”. Try putting a sphere at every light and giving them different names/surfaces then try the replace object method in TM.