Having a problem with my options being created on top of each other

Hello,

I am having an issue with my options being created on top of each other like I didn’t press the button or anything they just appeared there. I’ve been following a tutorial video (Blueprint Multiplayer) on creating a multiplayer game. So far I got everything working I’m just having a small issue with this and I can’t seem to figure it out. Here are screenshots of BP’s that I got.

on the widget editor set the visibility to hidden or collapsed by default.

then on your bps you toggle to visible (or non hit testable).

this has to be done for each group of widgets you want to hide/show. do it on the root of the group, not all children.

if i understood correctly what you want to do.

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just in case ive updated my post above.

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Thanks for the reply @nande I ended up going a different route with it and I’ll post pictures of what I ended up doing with it. I copied some stuff from other menus that seem to work and seem more sense to go that route

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all good, i’m glad you found a way that works for you :slight_smile: good luck.

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This is what I ended up doing, I think i set everything up correctly, I want the game settings button hidden from the client and only show to server host. I’m a beginner at blueprint programming and starting to pick up on it.

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