Having a problem with making a simple blueprint to detect when the player is afk, so i can switch to the afk flipbook

I think that a better solution would be to let the game know if the character is standing still, moving right or any other direction. this will remove the multiple key pressed and released problem. i think that something with vector would work, but i just dont know blueprint enough to figure it out. If anyone have a blueprint solution for this it would be nice! :slight_smile: