SOLVED!!! i am so happy… like i said i am a noob and i knew nothing about unreal more then a week ago… so i was unaware of the proper method of creating a phys actor… thank you ConnorTheScot for your saying “collision presets set as PhysicsActor” cause i googled that verbatim and found this video that describes the method of doing it with a blueprint… my error was clicking my mesh after placing it on the map… then simulating physics from the details tab… which did not work for me… i HAD to create a blueprint from the mesh and check simulate physics for it to work properly… thanks for all of your help guys… i was almost going to scrap the blueprint…