As the title implies I am having some difficulty with my first asset submission… The only part that my asset pack has failed says; ““ModelingToolsEditorMode”, plugin must be disabled.”, but when I right click my .uproject file and open it in notepad it only shows one plugin and its enabled is false. Does anyone know what I am doing wrong?
Take a look in the plugins menu in the project.
How do I know which plugins to disable? ModelingToolsEditorMode plugin is disabled. Do I need to submit my project as a 5.3.2 project? I submitted mine as a 5.2 project because that was the latest version I had installed. I have since installed and opened my project in 5.3.2, but don’t want to waste more time blindly trying new things and submitting them. This process has definitely humbled me I swear lol
Ok, sounds good.
Yes, maybe just re-submit?..
So it turned out that I had to only check the engine version that I submitted my pack in… That is a bit confusing considering the submission page literally says to select all engine that the pack has been tested in. This isn’t the worst process that I have ever seen but it definitely needs some work. Especially the somewhat vague guidelines.