Hi, I’m making simple vr puzzle game with this tutorial in unreal 4.27
But I’m having a hard time following that tutorial because it was made before version 4.27
How to do the event drop bpi, which appears about 9 minutes in the tutorial, in version 4.27?
I am assuming this is a reference to an actor, right? How does this actor make it into the game, how is it spawned? Is it already in the scene? Is there more than one?
The variable you created can point to an actor like that but it needs to exist first and we need to know where it is or, at least, how it was created.
AlphabetRequired is casting to BP_TopAlphabet(Fuse)
And BP_TopAlphabet is already in the scene… thank you for your Big help…TT
I’ll have to try the tutorial again. In the tutorial, there was no process of assigning an Alphabet Object reference separately, I don’t know why it doesn’t work