Have problem with my inventory in network

Hi everyone!
I have inventory, its good work in single mode or on server but on client work wrong.
Post my blueprint, maybe some one see what i do wrong.
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Work without swap

Work after swap

thank you.:o

I’m Not sure if this is right but, in your Swap event and you go from set A and the Set B. you might need a flipflop. so all you set A is all connected to one side and then have all you set B on the other. because to me it looks like your trying to set A and B at the same time. See it that works

Sorry. I solved the problem. The problem was that the HUD does not replicated.