Have Problem with advanced locomotion system with foot placement

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Does anyone know how to fix this foot placement it is below the ground?

You need to go in the ALS_AnimBP, then in the Animation Layers, head to the foot IK. You’ll find both Pelvis Offset and both Foot Location as vector variable. Adjust these to your mesh.

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Simple and easy fix,Thank you so much for your answer.

just adjust the FootHeight Variable in ALS_AnimBP

can you share a screen shot of what your adjusting with the foot height?

edit: resolved foot tapping by changing dynamic transition check in ALS_AnimBP to 120 without messing with bones.