Hey everyone, been a while. Was hoping for a little bit of assistance on an issue.
So, I am trying to get the controls working for a character in a game I’m working on, but I realize that I need access to an event that is in the code of the game, but I only really know how to use blueprint. I need access to OnWalkingOffLedge in the character code, but I have NO idea on how to expose that event to blueprints (like, make it like a regular red event node, if at all possible), as I have never touched code before.
I’ve already tried looking up how to do this in the documentation and/or google, but every explanation feels like I’m reading a bunch of gibberish, and thus is a bit above my non-existent level of comprehension in such matters. So, I was hoping some of the good folks here could lend a hand, or maybe explain it suuuuuper simply so that I can understand.
Thank you for taking the time to read my plea.