Hello there!
I’m pretty new to Unreal Engine and wanted to ask if there is a way to make an actor with foliage on it or duplicate foliage across a level in run time?
I need the foliage to be moved by other blueprints to different locations. I tried doing this with a bunch of ways, but none of them worked (the closest one was using levels, but I wasn’t able to move them).
I’m using UE5 with Blueprints/C++.
Thanks!