- I think for most people, we’d enjoy having animation notifies inside the flipbook editor.
- Support for Vector Art.
- LOD type system which allows for seamless streaming between textures with specific sprite data. or improved mipmap generation for paper2d (usually we’re advised to go with no mipmaps for ue4.)
- Better streaming of sprites in general from large atlas textures.
- Possible implementation of smart objects for sprite data to retain quality between shrinking/growing sprites.
- Improved sprite coloring allowing us to set channels/colors we want to retouch.(possibly with a sprite editting functionality with propagating features for all sprites within the sprite sheet texture.)
- Improved Tilemap collision data (Allow us to access the tile we’re colliding or return an event from a colliding tile specifically.)
- Improved tileset painting. (Painting non collision flipbooks falls under this and allowing us to create specific material domains on certain parts of a tileset.)