Has anybody got 100+ Achievements to work?

So simple question has anybody got a project to actually work and not crash (see this topic: Can't "Alpha" test from google play - Rendering - Unreal Engine Forums)

I’m stuck with several un-released games now that make heavy use of achievements. Seems UE4 can’t handle more than 100 achievements as each and every project will crash after the google sign in and using the cache achievements blue-print node. After sending several of my projects to EPIC staff and wasting several weeks of my time without any real answer / conclusion I was wondering if there is anybody here that is using UE4 (4.8 / 4.9) that has a Android game working with 100+ Achievements.