Has "angular breakable" setting been re-added to PhysicsConstraint Actors?

Has the “angular breakable” setting been fixed and re-added to PhysicsConstraint Actors?

They were turned off in 4.0:

Thank you very much!
: )

Hi NoaScape,

This has in fact been re-implemented into the engine.

15254-angular+break.png

I hope this helps.

Tim