Hardcore Mode for Restart at Level 1

Hi all

I want to give players the options to play my game on hardcore mode. The only variation with this mode is that if a player dies, he will always restart at Level 1, and not the level he died on.

I was wondering if anyone had any tips on how to achieve a change in modes in a clean and efficient way?

Cheers

Matt

Keep a boolean value in the Game Instance (persists for the duration of the game session) indicating whether Hardcore Mode is True.

You already have some logic checking what happens when the player dies; have it check for that boolean as well. If True load the Level 1 instead of reloading Current Level

Would that work?

That worked perfectly! Thank you.