I’m running into problems with smoothing the mesh I’m working on.
The mesh originally consisted of +10M poly’s, simplified and smoothed to 1M poly’s (and textured). I’m now left with sharp borders between the poly’s, which I want to soften. The object is a coated ceramic plate, which is super smooth.
Is there a way to create soft borders with Reality Capture? At this point, further smoothing no longer helps.