My name is Simon Riverin, self taught 3D Artist ( Hard-Surface Focused ).
I have a large Artistic/Design background & knowledge. I am also a very decent ( Proficient ) 3D artist ( I have way better skills compared to average junior artists working for studios )
( I am looking for a work time of maximum 20H Per Weeks )
These are things I’ve done (Portfolio) mostly outdated https://www.artstation.com/artist/simonriverin
-I did work on some community projects. I succeeded Art Test of 3 Different Studios ( they are the only ones I applied for ) However, I couldn’t accept because I am still in school, and they were only offering me either a Full Time Jobs, or an In House Jobs which was Impossible for me )
-PBR texturing ( Substance Designer / Painter / Photoshop ) NO QUIXEL SUITE good for PreVis---------->
**-Sub-D Modeling **
**-Medium Poly Modeling **
-High to Low Poly Workflow
**-Efficient Baking **
-Basic Sculpting skills
-Unreal Engine BluePrints Shaders & Procedural Materials Creation
-Unreal Engine Lighting (Something I did Koola's stuff - Work in Progress - Unreal Engine Forums )
**-Levels BlockOuts **
If you are interested, I will do your Art Test with pleasure.