Subject: Water Plugin: Hard/sharp visual transition between River and Lake components
UE Version: 5.X (укажи свою версию, например, 5.4)
Description: > Hello! I’m experiencing a major visual issue with the built-in Water Plugin. When creating a transition from a River to a Lake (Water to Lake transition), the blending is extremely harsh and sharp. The water mesh vertices don’t blend smoothly, creating a noticeable seam and breaking the rendering/waves continuity.
Steps to reproduce:
1. Enable Water Plugin.
2. Place a Water Lake and a Water River into the scene.
3. Connect the River to the Lake.
4. Observe the sharp edge/transition line where the two water bodies meet.
Expected result: A smooth, seamless procedural transition between river and lake water zones. Actual result: A harsh, broken seam that ruins the environment’s realism.