Hello there,
I am building an educational VR game where I am now ready to create levels with different tasks and objectives.
I had the idea of creating hard references to different tools in the level in the level blueprint and use event dispatchers to triggers messages and task completion etc. So that the tools simply send a message when something has been done correctly or wrong and the level blueprint is listening for when to display a message or start a new task etc.
What do you thing about this?
I am open to suggestions for other ways to do this.
Thanks in advance