Hank - Fluid SkelTrail

This asset is a 2D fluid FX system for skeletal meshes, rendered on billboards.

It can be used to create fluid effects constrained to stencil areas, between two specific sockets, or drawn directly into post-process–driven visuals.
The system supports rendering the scene as-is, as well as filling the billboard with color curves or velocity-encoded colors for post-processing workflows.

This allows the effect to function both as a visual trail and as a data-driven buffer for stylized post-process effects.