Hands for VR: SciFi


Alright here is a pic of the Skeletal Mesh… that pinky is really too small and look at bottom left you will see EPIC’s axis and you can see the glove is different. the best way for a hand is to have it so thumb is on the top, and finger pointing in the direction of the x axis. Then all that would be required is a very little tweeking in UE4… I really like this Glove set by the way.