Hands for VR: Basic

[QUOTE=dmorgan;470789]
How to set these up with Razer Hydra exactly? Example in blue prints?
[/QUOTE]

Hi dmorgan,

here is a quick tutorial on how to setup Razer Hydra with Hands for VR: Basic.

“Hands for VR: Basic” and Razer Hydra

  1. Extract “Hands for VR: Basic”
  2. Download Hydra Plugin UE4.10: Plugin - C++ - Epic Developer Community Forums
  3. Extract Hydra Plugin into project folder
  4. Open project and check if Hydra Plugin is loaded
  5. In Content Browser, add new feature pack “First Person”
  6. Open FirstPersonBP\Blueprints\FirstPersonChar­acter blueprint
  7. Delete Mesh1P and FP_Gun
  8. Add Motion Controller components under Capsule Component, set Left and Right
  9. Add Skeletal Meshes under Motion Controller compoments, rotate Z: -90
  10. Clean up blueprint: in Construction Script, delete “AttachTo” node. In Event Graph, unplug “InputAction Fire” and “InputTouch”
  11. Set GameMode in World Settings to FirstPersonGameMode
  12. Press Play and use Hydra!