I’m just thinking a little bit down the line for my project. I plan on releasing my project in a series of build updates, so I can add future levels, while allowing people to explore the levels I have finished.
The Epic Games launcher seems have the kind of functionality I’m looking for, in terms of how it performs regular updates to itself.
I plan on hosting my files in the cloud somewhere, then have my game look for / or sync files from that location prior to launching.
Does anyone have plans to do the same, and if so how are you thinking of achieving it?