I’m very confused as to what is the correct method to create walls for big complex modular environments. For example, looking at an abbey floor plan:
How do I handle the wall’s thickness? There’s all sorts of problems with corners and misalignment where there are adjoining rooms…
Should I build it sort of like this? (corners that take the walls thickness into account, but requires these blocks in between the modular pieces, so there’ll always be padding between them)
Like this? (walls are touching one another directly, no padding, but the walls need to overlap themselves at the corners)
Or something else? They all seem to have their problems and inconsistencies at certain corners…
Worth noting that the walls will have a lot of geometry
Any suggestions? Thank you!