Handling HUDs

If you download the ‘Content Examples’ from the Marketplace and load up the ‘Blueprint_HUD’ map, you can see a basic HUD example with health system working. If you take a look at (or even copy out) the ‘BP_HUD_Example’ blueprint, you should be able to get some pretty cool starter functions to get you going. There’s even a basic Pause Menu to show you how to create interactive HUD elements.