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Handle landscape grass when building structure at runtime
Development
World Creation
question
,
unreal-engine
,
Scripting
,
landscape-materials
Cross669
(Cross555)
March 14, 2021, 10:16pm
2
I’m not an expert, but I would try something like this (assuming you are using foliage)
332445-screenshot-17.png
1377×562 133 KB
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