Okay, so, I was trying to make an edit to the map texture. I figured this would be a simple mod. As far as I can tell, since I’m editing a core file, I need to make it a Total Conversion then, right? Okay, so I got that, and set it up using Kenturrac’s helpful guide here: https://forums.unrealengine.com/showthread.php?86093-Tutorial-How-to-setup-a-TC
And then I found the GPSMap_BC texture, since that appears to be the one the map uses, copied it to my MyTC folder, and edited it by double clicking on it then clicking reimport, and choosing the new texture that I hacked together in photoshop. That looks all good so far, as far as I can tell! https://lh3.googleusercontent.com/-7psAtQaabyI/VjtCeWtwy4I/AAAAAAAAGu4/nkwVHp5ODTA/s0/GPSMap_BC_2015-11-05_03-50-14.png
(Credit to smallsiren from reddit for the map texture, btw: http://imgur.com/hSkKlcR )
So then at this point, this is what my MyTC folder looks like: https://lh3.googleusercontent.com/-lPNR-QSFpzY/VjtDk7Sb_HI/AAAAAAAAGvA/Y9IHzSWjeQA/s0/ARK_Dev_Kit_2015-11-05_03-54-58.png
From there, I cook it as a Total Conversion, upload it to Steam, and subscribe. Then when I go into ARK I can’t even find it to test it out, but just for kicks I decide to try copying over the GPSMap_BC.uasset from “ARKDevKit\Projects\ShooterGame\Content\Mods\MyTC” into “Steam\SteamApps\common\ARK\ShooterGame\Content\PrimalEarth\WeaponGPS\Textures” and that didn’t even seem to work either.
Clearly I’m missing something essential here. I’m sorry, could anyone point me in the direction of what I’m missing?