Hi all,
Inspired by StretchSense amazing Hand Engine software, I created a similar solution called Hand Pose Matching Plugin for Unreal Engine, using Noitom Hi5 VR Gloves.
Even though the Hi5 data comes from one axis, using calibration poses is possible to get specific fingers poses that normally can’t be achieved.
I’m planning to support other mocap gloves in the near future and adding more calibration poses.
Full Body mocap done using Noitom Perception Neuron Pro, Hi5 gloves and Facegood Avatary software suite.
Maya and MoBu used for Facial Mocap retargeting and Cleanup.