Hand Bug when retargeting

Lovely community,

I’ve been having problems lately when trying to retarget animations from old versions to ue5 Manny.

Usually I don’t have problems with retargeting but something happened in my project and now the hands of SK_Mannequin are ruined

Does anybody know how I can fix this?

Kindest regards,
Habib

Hey, sensei :face_with_peeking_eye:
It looks to me that your retargeted fingers are not correct. Can you double-check on this retarget and chains (if any)?
Also, since your work is related to the ue4 to ue5 skeleton, there are many examples of projects from Epic games that provided you with the sample retarget rig that you can use.

Hope it helps.