Hey everyone,
I’m currently working on a game called ‘Blades of Orterra’, in the project, I work as a Creative Director but I’m also involved in the environment design, which is what I’ll be showcasing in this thread.
This level took much longer than it should have, because of vacations, moving, and other tasks in the way; the level took around 3-6 months to finalize, technically it should have taken around 2-3 weeks but it expanded due to improper scheduling and management, I learned a lot throughout creating this environment which should assist me in future levels.
Trailer
Screenshots
[HR][/HR]
Let me know what you think and what could be improved, I’m always open for any opinions and help. Lighting was a very tricky part of this level, and I’m hoping to improve in that department.