Half Life: Alyx Style Locomotion for Oculus Rift S and Quest Touch Controllers

That is not true, PerformMoveAction_SnapTurn exists.

Snap turn just isn’t bound to anything in the example template is all. You can also pass in a delta and run it on tick or timer for smooth rotation.

https://vreue4.com/GeneratedDocs/VRE…_SnapTurn.html